Wednesday, April 22, 2009

Halo War Updates

Details on two upcoming downloads have been released by Ensemble Studios.

The first, a free title update, was previously posted about on this blog. They've also announced some tweaks to the air units:

  • The Covenant Vampire is getting a boost, with its attack damage being increased by 15% with every upgrade.
  • The Anders' Hawk, is being made more expensive, going from 900 to 1350 supplies. In addition, her Cryo Bomb upgrades are also going up by 50% at every level.
A DLC pack has also been announced. It includes new achievements, so I would assume that it will not be free. It adds three new multi-player game modes:
  • Keepaway Mode: This is the Halo Wars adaptation of "Capture the Flag." Teams battle it out to capture a free-roaming Forerunner Sentinel to score points before the other team. Capture three to five sentinels to claim victory.
  • Tug of War Mode: This mode is all about having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end.
  • Reinforcement Mode: All active battle units are provided in successive waves. Adapt to their tactics and use the ever-changing set of units to outwit and outlast the enemy.
Strategic Options also adds four new Achievements worth a total of 100 points:

  • One and Done: Score the winning point in a game of Keepaway against Legendary A.I.'s
  • Pull Hard, Pull Deep: Win and never trail in a Tug of War game
  • Freak on a Streak: Gain at least 15 population from a single wave in a Reinforcement game
  • Living Loving Bug: Obtain a Scarab during a Reinforcement game

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