Saturday, March 20, 2010

Halo Reach matchmaking details

Bungie and Shacknews have just released a bunch of new details about the matchmaking system that is coming with Halo Reach later this year. While much of it won't be relevant for the large majority of you that never host parties or run the matchmaking setup, I would like everyone to check out the Bungie update and scroll down to "Invite Me, Plz" where they describe the new Active Roster feature. Basically what this will allow is for you to join clan night at whatever time you like, queue up for the party (even if we're in a game) and automatically join the next time we hit a lobby. I don't need to send you an invite, you don't have to send me a private note, no separate Xbox Live party required. This solves a huge annoyance for clan nights, so hopefully the beta test in May irons it out so it goes smoothly. I will be debugging our party connection issues over the next couple of months as well to figure out what's wrong with that.

Speaking of Reach, questions from some latecomers remind me that it's not entirely obvious. Invitation to the Halo Reach beta test launching on May 3 is EXCLUSIVELY via the Halo 3: ODST game disc. No ODST, no Reach beta for you. The game is $49.99 new at Amazon with free shipping. Can probably be found used locally for $44.99 at Gamestop or as cheap as $35.78 used including shipping on Amazon. Prices on eBay are hovering around $30 including shipping. As I've mentioned before, you should expect the clan to be playing both the Halo Reach beta as well as Halo Reach when it drops in the fall. The group consensus is also leaning towards Halo games during the interim between the two.

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