Thursday, September 10, 2009

Halo 3: ODST More Details

As most folks are aware, Halo 3: ODST releases in less than two weeks on September 22, 2009. This will be our next clan game and will replace Left 4 Dead in mainstream play. I will be starting the game right after the game is released at midnight, leave a comment here if you'd like to join in on the late night gaming session. Here's some more reasons why you should go out and get ODST:

  • Multiplayer maps: The ODST versus experience is just an extension to the current Halo 3 matchmaking. There isn't a new system, just three new maps that ship with the game. However, ODST does include all the H3 maps previously released for a total of 24 maps. Therefore, if you didn't purchase the Mythic or Legendary map packs and have been unable to play some of the playlists in matchmaking that require them, you will be able to try them all with the launch of ODST.
  • Halo Reach Beta: All copies of ODST will provide access to the Halo: Reach multiplayer beta when the beta goes live. As with the H3 multiplayer beta, I would expect this to be a highly coveted invitation.
  • Firefight: Players (including myself) have been asking for a way to play a non-campaign co-op mode with their friends against the A.I. ODST delivers on this feature with Firefight, a cooperative multiplayer mode included on the campaign disc that lets up to four people jump into combat. As an ODST squad, you will face increasingly challenging waves of enemies together, striving to earn the highest scores possible, while various Skulls are progressively activated. The reviews suggest this is a more structured approach of increasing difficulty than L4D's Survival mode which just keeps increasing the number of zombies and lowering their spawn time until you die. It does seem possible to reach the end of a round in ODST where a "Bonus" round is unlocked.

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