Wednesday, March 7, 2012

Battle Nations - Goods

If you've been paying attention to the blog and read the housing post, then you've torn down all your expensive housing and replaced it with Shelters only.  As a result, you're always rolling in gold and are never gold limited.  In that case, the only reason to build any goods (aside from when the campaign requires it) is to gain XP so that you can level up.  Not all goods are created equal.  Here's a table of all the goods you can produce at the earlier levels of the game and what you can earn, sorted by XP per hour per person:

Note that Quinoa from fields is one of the best values out there.  Technically, Cabbage is king, but you have to harvest it every 5 minutes to make it worthwhile.  You'll also notice that Bakery and Tool Shop items are largely worthless.

Artichokes provide a really nice option to grow because Farms only take 60 gold and 5 seconds to build.  I will typically just put all my extra works into Farms to grow Artichokes, and may even tear down my Bakery and Tool Shop when I am worker-constrained.

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