Wednesday, March 14, 2012

Battle Nations - Housing Part 2

I previously posted stats about how much gold different types of housing produce, noting that Shelters are the most cost efficient units.  While this continues to be true, it does require that you check back regularly to collect your gold.  I've done some more modeling, taking into account how many times a day you might actually open the game to collect gold.  Shelters continue to be the best option if you are able to check it 2-3 times an hour (28-48 times a day, not counting sleeping time).  However, you can see that if you're not playing as obsessively as I might be, other housing units might be better suited for your playing style.



Hovels are a good option for those playing 5-15 times per day (every 1-4 hours).  They produce 75 gold every 4 hours, and house 5 workers, at a cost of only 800 Gold.  I have since diversified my housing investment to include both Shelters, Camps and Hovels.  Shelters and Camps continue to be the most flexible housing units, allowing you to tear them down and put them up quickly at almost no cost, while still hitting your max population cap exactly.

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