Reach Tidbits
IGN and Bungie have some new tidbits on Reach this week.
- Headhunter is indeed a gametype (OD) and not some kind of skull activated effect. Don't know what the game is though.
- Spartans vs Elites is featured on the Generator Defense gametype, an asymmetrical objective game that sounds kind of like Assault.
- The MP Beta will feature four maps: Sword Base, Powerhouse, Overlook and Boneyard.
- Jetpacks are (sadly) for n00bz. Though cool, they are apparently slow, loud, and not maneuverable. Additionally, you're basically sitting duck for Needlers or Needle Rifles.
- Fall damage even applies to mancannons. wtf?!
- Boneyard is big enough to, and will support vehicles in the MP beta.
- "Bloom" is the reticle expanding effect that I noted from the trailer but forget to mention in the last Reach update. This isn't a headshot notifier or anything, it's to illustrate the decrease in accuracy after each shot so that you can't just spam rounds.
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