Saturday, April 10, 2010

Reach Tidbits

IGN and Bungie have some new tidbits on Reach this week.

  • Headhunter is indeed a gametype (OD) and not some kind of skull activated effect. Don't know what the game is though.
  • Spartans vs Elites is featured on the Generator Defense gametype, an asymmetrical objective game that sounds kind of like Assault.
  • The MP Beta will feature four maps: Sword Base, Powerhouse, Overlook and Boneyard.
  • Jetpacks are (sadly) for n00bz. Though cool, they are apparently slow, loud, and not maneuverable. Additionally, you're basically sitting duck for Needlers or Needle Rifles.
  • Fall damage even applies to mancannons. wtf?!
  • Boneyard is big enough to, and will support vehicles in the MP beta.
  • "Bloom" is the reticle expanding effect that I noted from the trailer but forget to mention in the last Reach update. This isn't a headshot notifier or anything, it's to illustrate the decrease in accuracy after each shot so that you can't just spam rounds.
Most interesting of note in the Bungie update is that they will be giving out prizes for everyone who plays Halo 2 on the last day, April 14. They mention "visual flair" for Halo Reach as well as some other undetailed prizes. Remember that there are TON of annoying updates and the process is super wonky. Be prepared to try a few times.

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