HR: Player Profiles - Mean Mrs Monkey
Player: Mean Mrs Monkey
Best suited: Short to medium slayer, providing kill support while avoiding fire and prioritizing the objective. Mean Mrs Monkey excels at all objective games and does well with fireteam slayer support around.
Recommend: Continue to stay out of the middle of firefights. A low K/D ratio is balanced by the lowest Encounters*/Game (15.82) in the clan. This is perfect as Mean Mrs Monkey specializes in grabbing objectives, so staying alive and out of the line of fire is ideal.
* Encounters: Total sum of Kills, Assists and Deaths. Is a strong indicator of how often a player is engaged in firefights in each game. As a general rule, players with high K/D ratios (near or over 1.0) help the team the most with correspondingly high E/G stats. Conversely, players with low K/D ratios (0.70 or below) can hurt the team more with high E/G stats, but can minimize the effect by lowering the E/G number and helping the team in other ways (like working on objectives).
- Rank: Corporal Grade 1
- Games: 63; Kills: 207; Deaths: 627; Assists: 142; Time: 0:08:50; Wins: 25; Medals: 347
- Win %: 40%; K/D: 0.33; K/G: 3.29; D/G: 9.95; A/G: 2.25; M/G: 5.51; Encounters/G: 15.82
Best suited: Short to medium slayer, providing kill support while avoiding fire and prioritizing the objective. Mean Mrs Monkey excels at all objective games and does well with fireteam slayer support around.
Recommend: Continue to stay out of the middle of firefights. A low K/D ratio is balanced by the lowest Encounters*/Game (15.82) in the clan. This is perfect as Mean Mrs Monkey specializes in grabbing objectives, so staying alive and out of the line of fire is ideal.
* Encounters: Total sum of Kills, Assists and Deaths. Is a strong indicator of how often a player is engaged in firefights in each game. As a general rule, players with high K/D ratios (near or over 1.0) help the team the most with correspondingly high E/G stats. Conversely, players with low K/D ratios (0.70 or below) can hurt the team more with high E/G stats, but can minimize the effect by lowering the E/G number and helping the team in other ways (like working on objectives).
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