Wednesday, September 29, 2010

HR: Covenant Weapons - Spiker (Type-25)

Basic description: Fully automatic suppression weapon. Fires projectiles instead of energy bursts (like other Covenant weapons), 40 round magazine, 160 max capacity. Medium recoil, fairly inaccurate. Nearly identical to previous Brute Spiker.  Similar in function to the UNSC Assault Rifle.

NEW FOR HALO REACH: Reticle bloom affects accuracy.  Bullets are "instant-hit" instead of "real-time travel over distance."  This means you hit when you shoot, regardless of range, no need to lead targets anymore.


Restrictions: Suffers from significant reticle bloom, shoot in bursts to increase accuracy.

Uses: Short to medium range. Can be paired with a magnum for finishing headshots, which is faster than reloading. Good as a team weapon to focus fire on common targets. Works well when backed up with Needle Rifle fire.  Use in same situations as the AR, but ammo is generally not as readily available.

Best for: AR players. Players that like to run and gun will be comfortable with this weapon.  Is *significantly* more accurate and effective when fired in bursts instead of continuous automatic fire.

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