Thursday, May 6, 2010

HR: Armor Abilities - Armor Lock

Basic description: Makes player absolutely invincible as long as the ability button is held, until it runs out of charge. Can not take damage from anything, including weapons, grenades, bombs and vehicles. Sends an EMP blast when released that can take down shields, holding it longer generates a larger radius blast. If held for the entire duration, will release a huge EMP blast and allow your own shields to recharge. Available to Spartans only.

Restrictions: Can not hold any objective items (will drop bombs or flags), can not be in vehicles, can not fire or throw grenades, can not move.

Uses: Good for holding territories or returning flags, several players can alternate activating their armor lock to hold a territory invincibly for a prolonged time. Good for flushing out campers in tight corners. Good for being in the center of a firefight and allowing team mates to pick off the distracted enemies. Pairs well with short range power weapons but also works with the Human Pistol for headshots due to the EMP blast. Interestingly, will "unstick" plasma grenades.

Counter: Back away from EMP blast or circle around behind player. Time grenades to explode when their charge ends. Do not try to melee.

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